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Getting Started with AWS for Games – Part II

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Getting Started with AWS for Games – Part II

In this part 2 course, you will understand game backends and how they work in the cloud. You will find advantages, challenges, and considerations for designing game backends in the AWS cloud.

Prerequisites: We recommend that you have completed the Getting Started with AWS Game Tech – Part I course. You should also have a foundational understanding of cloud computing and Amazon Web Services (AWS) equivalent to Cloud Practitioner Essentials or Technical Essentials, as well as some familiarity with principles of game development and operations.
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Skill level: Fundamental Time required: 0 hour 30 minutes

You Will Learn

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Understand how cloud architectural solution patterns for game backends and analytics

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Explore design considerations for game backend components and analytics, and determine which AWS services ideally fit a given use case

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Look into the AWS services for monitoring and observing your game and identify three AWS cost management tools to budget and forecast your game's infrastructure costs

Who is it for

Game Designers

Game Developers

Game Producers

Game Artists

Game Administrators

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